PERSPECTIVES

10 Million Players Strong, Thanks to Cloud Gaming

Matt Firor is a Game Director for one of the most popular online role-playing video game series.

Since its inception, the game series has attracted a massive following of 10 million players from around the world. At any given time, multiple thousands of users are fighting battles, conquering challenges, and completing missions. Creating this robust gaming platform takes powerful technology that can capture, preserve, access, and transform data at scale.

10 Million Players Strong, Thanks to Cloud Gaming

The technology driving the rise of online gaming? The cloud. To find out more, we sat down with Matt to learn about the technology and infrastructure needed to run today’s biggest online video games. Here are a few insights from his interview:

Video Game Development before the Cloud

“We were right at the edge of when cloud technology was becoming available, but it wasn’t quite there yet when we were making all the important launch decisions. So, we built our own private clouds.”- Matt Firor

Before the cloud, video game development was labor intensive because development and testing was done on hardware. Since the mid-2000s, however, cloud computing has drastically increased in capacity and lowered in cost. In addition, hardware has moved from physical devices to virtual environments.


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Handling Massive Amounts of Online Gamers

“We’ve gotten up to 500,000 concurring users on our tech, so it’s really robust. And the cool thing is that it hides the server structure from the players. So, they just make a decision: do they want to play in North America or Europe?”- Matt Firor

For any video game with a large following to survive, it has to work at scale. Sometimes, that means building a custom gaming infrastructure to run the game. That’s exactly what Matt and his team have done. To power his video game studio’s massively multiplayer online role-playing game, they have built private clouds in both Europe and North America.

10 Million Players Strong, Thanks to Cloud Gaming

Develop and Deploy, All in the Cloud

“Now, you can start developing in the cloud. And then, when you launch, you just get more of it from whatever cloud provider that you’re using… You can solve all the problems in a cloud solution and then deploy either privately or publicly.” – Matt Firor

One major advantage of the cloud for video game developers has been flexibility. Developers can tune their cloud instance for capacity, performance, and a host of other factors. Matt and his team have found that they can centralize all their efforts to create, test, and launch video games by using the cloud. The end result is a higher quality video game that can increase the reputation of video game studio brands and provide seamless gameplay for players.

With cloud computing, online video games are tapping into the power of data to create incredible video games that fans love.


FORWARD-LOOKING STATEMENTS:

Certain blog and other posts on this website may contain forward-looking statements, including statements relating to expectations in the market for our products and applications of our products. These forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those expressed in the forward-looking statements, including development challenges or delays, changes in markets, demand, global economic conditions and other risks and uncertainties listed in Western Digital Corporation’s most recent quarterly and annual reports filed with the Securities and Exchange Commission, to which your attention is directed. Readers are cautioned not to place undue reliance on these forward-looking statements and we undertake no obligation to update these forward-looking statements to reflect subsequent events or circumstances.

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